Death & Design

A project exploring the use of design to create space for meaningful conversations about death, dying and life.

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Passage

February 12, 2013 by Nick Jehlen in Game

Passage is a game by Jason Rohner, created for a challenge that restricted game designers to a 256x256 pixel display and a 5-minute time limit. Rohner chose to restrict himself even further, and his 100x16 pixel game is has a lot more nuance than one might expect. We recommend that you play it several times to try out different strategies, and share your experience of the game in the comments below. 

You can download a copy of the game here.  (If you have any trouble installing it on your computer and you have an iPhone, we recommend the 99 cent version in the App Store.)

February 12, 2013 /Nick Jehlen
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Death & Design is a project of The Action Mill

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